//
// crapsave.cpp
//

#include "lib.h"
#include "crapsave.h"
#include <memory.h>

CrapsSavedGame::CrapsSavedGame()
{
	memset(bets.round,	0, sizeof(int32)*CrapsBet::NUMBETS);
	memset(bets.current,0, sizeof(int32)*CrapsBet::NUMBETS);
	memset(bets.state,	0, sizeof(int32)*CrapsBet::NUMBETS);
	memset(bets.bonusRound,	0, sizeof(int32)*CrapsBet::NUMBETS);
	memset(bets.bonusCurrent,	0, sizeof(int32)*CrapsBet::NUMBETS);
}
